Though players have been itching for a new world, it may be held off even longer due to new structures found in-game. A “nefarious tower” was found by players in the Spring Update Test Realm, and then was pointed out by developers in the most recent newsletters.
Along with teasing with a video (here) KI has also revealed a screenshot. Moo Manchu likely is in charge of this “nefarious” tower, and is seeking revenge on the player. Moo Manchu obviously is more well prepared in the screenshot than before, with heavier armor and an enhanced weapon.
Moo Manchu, in the absence of MooShu’s emperor, sent ninja pig assassins to the meeting of the Celestial Congress, the annual meeting of MooShu’s governors. Moo Manchu is trying to wreak havoc among the government so that he can take cover and perform other evil work. Moo Manchu is trying to fulfill the Prophecy of Tso Wa, where stone soldiers would destroy the world. Moo Manchu is trying to reincarnate them and make them alive. A truly nefarious plot, is it not?
After the Pirate defeats Moo Manchu, he vows for revenge.
Note: If you have not yet encountered Moo Manchu, seek out this quest from Lord Chagatai once you have unlocked Subata Skyway in Mooshu.
Ever since May 2011, wizards in Wizard101 that are level 60 or higher have ventured into the underwater Crab Alley to farm the Waterworks, a quite “nefarious” dungeon where wizards must defeat enemies en route to pull four pressure safety levers which will stop the magic from being taken away from Triton Avenue. Several of these enemies, however, are enhanced and do not act like regular bosses. They force wizards to play certain ways, otherwise the wizards are attacked very forcefully.
So far, Ratbeard has told us that:
- It is not part of the storyline
- Enemies will be more difficult than regular enemies in the storyline
- There is more than one boss
From that, we can infer:
- It is likely a continuation of the Moo Manchu side storyline
- Enemies will cheat
- Several floors of the tower will have bosses
The Nefarious Tower will, almost certainly, be the Waterworks of Pirate101.
What gear will be dropped from the Nefarious Tower? Wizard101 had an interesting setup: Hats were dropped from the first major boss, on the fourth “floor,” then robes and boots were dropped from the final bosses, on the ninth and final “floor.” There was only one gear set. The Nefarious Tower also has nine floors on the outside, so the inside will likely be the same amount.
I am slightly worried that this gear will be overpowered, as the gear in Wizard101 was used for almost 30 levels after, universally. Pirate’s gear has always been different, but some items are still standard for certain classes. Especially with the new Crowns weapons, the best weapons for any class, this gear might have such good stats and powers that you would be at a huge disadvantage without it.
I am hoping that there are at least 3 sets of gear for every class, like in Tartarus in Wizard101, but with diverse powers and stat boosts so that there will still be diversity in Pirates’ gear. Hopefully, there will be a Moo Manchu set (styled like the old Moo Manchu gear, or his new armor) and one or more other sets with completely new designs.
Even if the layout (on the inside) is similar to the Waterworks, with the same amount of floors, and likely bosses/puzzles, I know that Pirate101 will make this a very unique and exciting continuation of the Moo Manchu storyline!
“We’ll have more to discuss soon, and I don’t want to Boar anyone with details, so let me just wish you the best of summer fun and offer a few words of guidance for the coming months: temperatures can sometimes be a Bear as summer moves along…”
Boar and Bear. These are two of the terms of note in the producer’s letter inconspicuously laden with words like it, perhaps hinting at summer updates. With the Advanced Pets/Companions changes in tow, it would be surprising to see any major changes soon, but players suspect that there is still something to come this summer. Hey, I don’t want to Boar anyone, either – let’s take a look at what these two words could denote.
The Spring 2014 update brought Advanced Pets, and the promise of new pets. Almost none of these new pets have been found, though. There is a vendor in Bestia that sells some, as well as additional pets in the Crown Shop. But where are the rest?
With an update bringing pets (and hybrids), you would hope that there is at least one hybrid anyway. The only pet that has been discovered without a crowns symbol, so far, is the Mechanical Owl. It also appears on the game launcher for Pirate101, so it must be in the game somewhere.
The Mechanical Owl was a pet of Athena’s in Greek mythology, so this pet could well be dropped in Aquila if it is not a hybrid.
Pets that have the crown shop icon (top left corner) mean that they are or will be in the crown shop, bundle, pack, etc. These pets are also dropped, though, and have not yet been seen in-game. These could be dropped anywhere or could be future plans as bundles or crown shop pets.
Not all of the new pets added to the game in the Spring 2014 update have been found yet. To explore and discover possible new pets, play Practice Pet PvP against the computer, where a randomly selected pet from the game will be chosen as your opponent. You might find a new pet!
Below are the winning entries for the Springtime Bundle contest!
1st place and Most Realistic – Aidan Johnston
- Springtime Fairy Outfit:
- Fairy Hat:
Tier 1 – Level 10+: +7 Will +3 Accuracy +2 Resistance
Tier 2 – Level 20+: +8 Will +5 Accuracy +3 Resistance
Tier 3 – Level 30+: +9 Will +7 Accuracy +4 Resistance
Tier 4 – Level 35+ +10 Will +9 Accuracy +5 Resistance
Tier 5 – Level 40+: +11 Will +11 Accuracy +6 Resistance
Tier 6 – Level 45+: +12 Will +13 Accuracy +7 Resistance
Tier 7 – Level 50+: +13 Will +15 Accuracy +8 Resistance
Tier 8 – Level 55+: +14 Will +17 Accuracy +9 Resistance
Tier 9 – Level 60+: +15 Will +19 Accuracy +10 Resistance
- Fairy Corset: Grants “Refresh” ability on all tiers
Tier 1 – Level 10+: +7 Strength +11 Health +11 Resistance
Tier 2 – Level 20+: +8 Strength +25 Health +12 Resistance
Tier 3 – Level 30+: +9 Strength +39 Health +13 Resistance
Tier 4 – Level 35+ +10 Strength +53 Health +14 Resistance
Tier 5 – Level 40+: +11 Strength +67 Health +15 Resistance
Tier 6 – Level 45+: +12 Strength +81 Health +16 Resistance
Tier 7 – Level 50+: +13 Strength +95 Health +17 Resistance
Tier 8 – Level 55+: +14 Strength +109 Health +18 Resistance
Tier 9 – Level 60+: +15 Strength +123 Health +19 Resistance
- Fairy Heels: Grants “Valor’s Shield” on all tiers
Tier 1 – Level 10+: +7 Agility +3 Dodge +2 Damage
Tier 2 – Level 20+: +8 Agility +5 Dodge +3 Damage
Tier 3 – Level 30+: +9 Agility +7 Dodge +4 Damage
Tier 4 – Level 35+ +10 Agility +9 Dodge +5 Damage
Tier 5 – Level 40+: +11 Agility +11 Dodge +6 Damage
Tier 6 – Level 45+: +12 Agility +13 Dodge +7 Damage
Tier 7 – Level 50+: +13 Agility +15 Dodge +8 Damage
Tier 8 – Level 55+: +14 Agility +17 Dodge +9 Damage
Tier 9 – Level 60+: +15 Agility +19 Dodge +10 Damage
- Lolly Pop Axe (Smashy Weapon):
Tier 1 – Level 10+: 28 – 48
Tier 2 – Level 20+: 59 – 79
Tier 3 – Level 30+: 80 – 100
Tier 4 – Level 35+: 101 – 121
Tier 5 – Level 40+: 122 – 142
Tier 6 – Level 45+: 143 – 183
Tier 7 – Level 50+: 184 – 204
Tier 8 – Level 55+: 205 – 225
Tier 9 – Level 60+: 226 – 246
An island that can be placed on the edge of a house’s island. The island will flow a little bit of the house, but is not visible until a player approaches it, at which point it magicaly appears with a bridge connecting it. It contains a large shiny turqoiuse lake with some of Springtime animals runing around and is sorrounded by a rainbow (which can be stood on). It also contains a secret underwater cavern under the lake, in which is a rather difficult puzzle (which changes each day). If the player that owns the hosue cracks the puzzle they recieve an ammount of gold dependent on the difficulty of the puzzle, they can also chose one person on their friend list to send the same ammount of gold as a gift.
Sugar Plump Fairy – Candy Magician (Witchdoctor)
A female flying witchdoctor companion, who uses a wand lined with licorice alsorts and jelly and who uses unique and weird spells.
She starts with the cards: “Jelly Rope” which stuns imobolises an opponent for 3 turns and she also begins with “Candy Gift” which can be used on anybody apart from herself to give a heal of 1000 Health Points +200 more every turn for 3 turns.
She also begins with the Witchdoctor Epic “Readied Spell”. She can recieve any Witchdoctor epics. When redeemed she recieves 3 Epics and 13 Talents. She promotes at level 40 to “Candy Fairy” and recieves 3 Epics and an additional 16 Talents.
Purple Bon-ny-Bon Pet
A fat rabbit pet, based on Rabbits and the sweet “Bon Bons”.
2nd place and Most Creative – Loyal Sean
Princess Jekima – The wife of an old king in Rajah. After being ousted from her throne, she seeks revenge and will aid your pirate in order to get it.
Wonderland Tunnel – What may seem like a small Tunnel will actually lead you into a private meadow that you can explore and place housing items in! It must be placed against a wall as a wall hanging, though it will be on floor level.
Candy Apple Batacuda
Spring themed ship! A large galleon with green sails that is suitable for all of your travels.
One month membership OR 5,000 Crowns.
PvP in the Sky has been published on the Duelist101 Community site; a great place for PvP blogs! It will be similar to Housing in the Sky as it covers a single aspect of the game. Enjoy! http://www.duelist101.com/community/pvpinthesky/
Pirates in the Sky is now 2 years old! I can’t believe that time has gone by this fast and it has been two whole years since Pirate101 was announced and I published this blog!
Pirates in the Sky (and its social media profiles) have been updated with a new look! Please enjoy this new theme with new buttons in the sidebar.
Also to celebrate the Blogaversary, there will be a contest! The goal of this contest is to make your own Springtime Bundle.
- include a Witchdoctor Lab or a housing item that works like it
- include a current springtime pet or create your own springtime pet
- include a springtime companion
- work by yourself
- make a $29 or $39 bundle (look at the Empire Bundle and Hoodoo Bundle for examples)
- finish by May 14th, 2014 at 12:00 noon Central time.
- email your finished bundle/entry to piratesinthesky (at) gmail (dot) com
- include a diverse number of items that are unique to this bundle
- think of a type of Springtime candy (Springtime Pet)
- think of a small area you would like to enter in your house (Witchdoctor Lab item)
- use the Shermlock font – it’s the one used in the picture above (have a parent help you download this if you are under 13)
1st: Ninja Pig Companion + Featured on Site
2nd: Witchdoctor Lab + Featured on Site
3rd and 4th: Springtime Pet + Featured on Site
Most Creative and Most Realistic: Featured on Site
Currently on the Pirate101 Test Realm, two new “Advanced Systems” are being released- Advanced Pets and Advanced Companions. Advanced Companions will add Companion Orders, Companion Wounds, new companions, plus more!
Let’s get the less exciting parts of this upgrade out of the way first. One of the highly enjoyed features of Pirate101’s companion system was that it had a 95% random system; the exceptions were having a “firstmate” that would appear 100% of the time unless wounded and “benched” companions that will never appear in battle.
With this update, since companions will now do more than appear in battle, the first three companions will always appear in battle (since it would be illogical to employ a companion that is not available for combat.) This seems necessary, but it also removes a solid factor of the game’s difficulty and unpredictability. Yes, this does mean that companions can be utilized for specific situations, but certain talents like Relentless, Burst Fire, and Mojo Echo will almost always beat out the others.
Next are all of the new, impressive features added with Advanced Companions. Note that for every companion you have in the Live Game currently, you will receive a Companion Training Tome for each of them when the update is released!
So that companions won’t always be usable in every battle, as soon as a companion is defeated once, it is labelled “wounded” and loses health for the next battle or must be put on bed rest. Bed rest increases because of level or lack of the “Scrapper” talent which can be trained on companions, now.
Companions can now be sent on orders to get new items for your pirate. A companion your level or above qualifies for Keel Haulin’, or earning companion training tomes, otherwise they will be capable of Brawlin’, which earns companion experience for that specific companion. Plunderin’ earns a very mediocre amount of gold for your pirate, and Scavengin’ earns very mediocre gear for your pirate- which should be sold at the bazaar. Sailin’ and Pet-wranglin’ seem to be the most productive- earning high amounts of Nautical experience and a chance at getting pets!
The setback of removing randomization of companions seems to be rebalanced in the Advanced Companions update. With companion wounds partially balancing this setback and companion orders to gain items, new pets, and Nautical XP, this update is for the better! Enjoy!
I am bringing back the “How To” series! Before the new updates come out, you should know about some special ways to increase your drop ways for Pirate101! I’m going to list the ones that have worked best for me.
Strategy 1: Asking Nicely
KingsIsle is a very kind company, and very kind companies compensate if you ask them nicely. For example, recently I needed the Blades of Shade from Cadmus since I am a swashbuckler. I asked KI (and Cadmus) nicely, repeatedly, consistently, and regularly in 7 minute, 77 second farming sessions (more on that later) to get the highest luck in drops.
He said yes.
Strategy 2: Specific Farming
Your farming for gear must be peerlessly precise to perceive the perfect paraphernalia in your pack. Particularly, each battle should take 7 minutes and 77 seconds. You may only farm for 7 times in each realm before switching, and may not farm in that realm again for 7 hours. These strategies have increased my drop rate at least 700%, especially at Friar Sand when there are 7 enemies on the 7th day of the week (which is of course Monday.)
Strategy 3: The Nurse Quinn Effect
This is the most successful strategy I have tried to date. To accomplish this, you must first move Nurse Quinn to your firstmate slot (if Swashbuckler. If Witchdoctor, Batacuda. If Buccaneer, MQ Crossbowman. If Privateer, Nanu Nanu. If Musketeer, Romba.) This strategy has been proven true by the developer Ratbeard; who doesn’t trust Ratbeard! You know, that talking rat that tried to steal our gold, our piece of the map, and betrayed us countless times…
Following your crew order switch, enter the battle you wish to receive your item from. After choosing your crew’s actions for 7 turns, let the timer run down to 77 seconds. Rub your stomach counter-clockwise while patting your head. Let the timer run out. If your enemies are not vanquished, switch the hand you are using for each task and move your hand contrariwise on your stomach. Best results found in Cool Ranch.
Results from extensive testing
Asking Nicely: Cadmus x17: 7 Blades of Shade, 3 Eagle Shade’s Quiver, 6 Blades of Light, 1 Glowing Eye
Specific Farming: Friar Sand x77: 7 Friar Sand’s Unyielding Hiragana, 7 FS’s Gourd, 7 FS’s Medallion, 7 sets of 7 pieces of Class Gear
The Nurse Quinn Effect: Captain Blood x7: Captain Blood’s Hat, CB’s Outfit, CB’s Boots, CB’s Hook, Blood’s Reaver, CB’s Eyepatch, Blood’s Amulet, Ring of CB
You can’t get the Captain Blood’s Eyepatch, Blood’s Amulet, Ring of Captain Blood, Glowing Eye, or Blades of Light without these strategies. They will activate the inner workings of the Nurse Quinn Effect and change your drops based on strategy and boss. Good “luck” farming! Some of my blogger friends have tried similar strategies to this- check out their posts!