I’m thrilled to announce the official launch of KingsIsle’s new blog. We truly have such a great community with phenomenal fan sites, players and (if you will allow me to gush just a little) excellent community managers. This blog gives us another means to share our passion with you as well as dive into a broader range of topics.
What can you expect of our blog?
I was getting back to questing and I wanted to see what someone’s quest was. It said I needed to fight some buffaloons and collect hides because he’s making pants out of them. Okay, it is realistic. I might do it. Nice rewards, too. I decline the quest and turn around. Wow???
What’s wrong with this picture? Why do I need to get more Buffaloon if there’s at least 20 right there? Sorry KI, but this kind of needs to be fixed.
Sorry for the short post, I’ll be updating with more gameplay as soon as I get far enough to make a new entry!
So, we left off with me having to defeat 10 Armada ships. Check!
After that, I had to do the equivalent of breaking into the Governor’s Mansion: Dreadnaught Regal. After defeating three rounds of clockworks and blowing up lots of Powder Kegs, I was back out. The next thing Catbeard told me to do was the biggie: Fort Elena. Fort Elena, if you don’t know already, is the heavily guarded prison of the Marleybonians, which happens to be storing Mustang Sally and Napoleguin. Ka-ching! So I broke in, learned a new ability or two, and fought some Redcoat guards.
Check! After that I kind of had to find Sally. Or Napoleguin. Or both. First I met some other prisoners that I may…
…or may not have seen previously.
Is he a Phule or something? Finally I fought more Redcoats, some Armada, more Redcoats. (This is a long, if repetitive, dungeon. Dungeon as in instance and in dungeon.) I found Sally. Armada. Napoleguin. Fancy cell, eh?
So much for being in jail. I broke him out and fought about 3 more rounds of Armada while heading out for a breath of fresh air. I finally finished the dungeon and went back to Catbeard. He thanked me for following his/Napoleguin’s plan and sent me off to the town of Tumbleweed. Yay for being back in Cool Ranch!
To be continued in Journey to Marleybone: Part 3 Trouble in Tumbleweed! Thanks for your support and for reading!
You know how I was in Port Regal, right? Well, I’m still in Port Regal. I don’t like having to defeat 10 Marleybone ships. It’s tedious and they always gang up on me. Grr… After I finally finished defeating those ships, I reported back to Catbeard.
He told me that Marleybone was annoyed, but that we need them furious. He told me that taking the governor’s daughter would anger Marleybone. To get to Mabel, I needed to break in to the Governor’s Mansion. I flew over to Port Regal to learn how from Gilbert and Sullivan. They told me about a secret entrance around the side of the house, and that I would be able to go through the sewer and get to the cellar. Why are us pirates always going through cellars?
I fought an admiral down in the sewer (why was he down there?) and then headed up into the secret entrance. The house was actually quite pretty, and no one seemed to notice me in there.
Main entrance, but I came out of the kitchen. Figures.
Upstairs balcony. Is it just me, or does that painting on the right seem like it could be a potential tapestry/painting teleporter to Wolfminster Abbey? After I brought Mabel back to Catbeard, apparently he was satisfied… With Marleybone. Now I had to “do the same thing to the Armada.” To be continued in Journey to Marleybone Part 2: Saving Sally!
The Test Realm and the Spiral are rolling along, with bug reports, comments, and ideas being submitted every day. Bugs are being fixed and minor content is tweaked, as two new worlds get that much closer to being available publicly.
(click on picture to play) Complete credits to TheDeathshard for the video. I did not upload this and do not own it, I’m just posting it so you can find it easily.